2020-09-19 00:00:00.0318 [Thread-29] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 00:00:00.0630 [Thread-29] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 01:00:00.0348 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 01:00:00.0660 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 02:00:00.0378 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 02:00:00.0690 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 03:00:00.0408 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 03:00:00.0720 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 04:00:00.0438 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 04:00:00.0750 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 05:00:00.0468 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 05:00:00.0780 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 06:00:00.0342 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 06:00:00.0654 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 07:00:00.0372 [Thread-26] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 07:00:00.0684 [Thread-26] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 08:00:00.0402 [Thread-27] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 08:00:00.0714 [Thread-27] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 09:00:00.0432 [Thread-28] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 09:00:00.0744 [Thread-28] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 10:00:00.0462 [Thread-29] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 10:00:00.0774 [Thread-29] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 11:00:00.0336 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 11:00:00.0648 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 12:00:00.0366 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 12:00:00.0678 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 12:28:32.8126 [Thread-80] DEBUG Server - OnConnect() 2020-09-19 13:00:00.0396 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 13:00:00.0708 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 13:38:29.1208 [Thread-146] DEBUG Server - OnDisconnect() 2020-09-19 14:00:00.0426 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 2522, 12, 12, 0) ON DUPLICATE KEY UPDATE `war_point` = 2522, `war_count` = 12, `win_count` = 12, `lose_count` = 0; 2020-09-19 14:00:00.0895 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-09-19 14:18:28.1853 [Thread-148] DEBUG Server - OnConnect() 2020-09-19 14:29:53.7395 [Thread-83] DEBUG Server - OnRecv() 2020-09-19 14:29:53.7395 [Thread-18] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-09-19 14:30:43.5045 [Thread-87] DEBUG Server - OnRecv() 2020-09-19 14:30:43.5045 [Thread-18] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-09-19 14:31:02.8480 [Thread-88] DEBUG Server - OnRecv() 2020-09-19 14:31:02.8480 [Thread-18] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-09-19 14:31:30.8320 [Thread-88] DEBUG Server - OnRecv() 2020-09-19 14:31:30.8320 [Thread-18] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-09-19 15:00:00.0456 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 3145, 15, 15, 0) ON DUPLICATE KEY UPDATE `war_point` = 3145, `war_count` = 15, `win_count` = 15, `lose_count` = 0; 2020-09-19 15:00:00.0925 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 106, 2, 0, 2) ON DUPLICATE KEY UPDATE `war_point` = 106, `war_count` = 2, `win_count` = 0, `lose_count` = 2; 2020-09-19 15:03:07.0902 [Thread-91] DEBUG Server - OnDisconnect() 2020-09-19 15:35:44.6601 [Thread-62] DEBUG Server - OnConnect() 2020-09-19 16:00:00.0330 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 3145, 15, 15, 0) ON DUPLICATE KEY UPDATE `war_point` = 3145, `war_count` = 15, `win_count` = 15, `lose_count` = 0; 2020-09-19 16:00:00.0799 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 106, 2, 0, 2) ON DUPLICATE KEY UPDATE `war_point` = 106, `war_count` = 2, `win_count` = 0, `lose_count` = 2; 2020-09-19 16:04:40.4358 [Thread-156] DEBUG Server - OnDisconnect() 2020-09-19 16:43:07.3452 [Thread-69] DEBUG Server - OnConnect() 2020-09-19 17:00:00.0360 [Thread-26] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 3145, 15, 15, 0) ON DUPLICATE KEY UPDATE `war_point` = 3145, `war_count` = 15, `win_count` = 15, `lose_count` = 0; 2020-09-19 17:00:00.0828 [Thread-26] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 106, 2, 0, 2) ON DUPLICATE KEY UPDATE `war_point` = 106, `war_count` = 2, `win_count` = 0, `lose_count` = 2; 2020-09-19 17:48:04.9227 [Thread-81] DEBUG Server - OnDisconnect() 2020-09-19 20:40:13.1875 [Thread-142] DEBUG Server - OnConnect() 2020-09-19 21:13:08.4290 [Thread-132] DEBUG Server - OnDisconnect() 2020-09-19 23:01:43.2559 [Thread-9] DEBUG Server - OnConnect()