2020-08-09 00:00:00.0302 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 00:02:21.2801 [Thread-67] DEBUG Server - OnDisconnect() 2020-08-09 01:00:00.0458 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 01:16:41.9052 [Thread-77] DEBUG Server - OnConnect() 2020-08-09 02:00:00.0301 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 02:04:27.1396 [Thread-30] DEBUG Server - OnDisconnect() 2020-08-09 03:00:00.0614 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 03:34:50.0301 [Thread-74] DEBUG Server - OnConnect() 2020-08-09 04:00:00.0301 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 04:00:34.3426 [Thread-107] DEBUG Server - OnDisconnect() 2020-08-09 05:00:00.0614 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 06:00:00.0459 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 07:00:00.0614 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 08:00:00.0615 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 09:00:00.0614 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 10:00:00.0458 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 11:00:00.0614 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 12:00:00.0459 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 13:00:00.0458 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 14:00:00.0457 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 14:42:14.6239 [Thread-90] DEBUG Server - OnConnect() 2020-08-09 15:00:00.0614 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 16:00:00.0458 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 16:07:15.0457 [Thread-59] DEBUG Server - OnDisconnect() 2020-08-09 17:00:00.0457 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 18:00:00.0614 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 19:00:00.0453 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 20:00:00.0453 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 21:00:00.0453 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 21:21:29.2797 [Thread-63] DEBUG Server - OnConnect() 2020-08-09 21:47:35.2953 [Thread-12] DEBUG Server - OnDisconnect() 2020-08-09 22:00:00.0453 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-09 23:00:00.0453 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0;