2020-08-08 00:00:00.0457 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 01:00:00.0458 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 02:00:00.0457 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 03:00:00.0614 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 04:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 05:00:00.0457 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 06:00:00.0614 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 07:00:00.0458 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 08:00:00.0614 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 09:00:00.0458 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 10:00:00.0457 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 11:00:00.0614 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 12:00:00.0458 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 13:00:00.0457 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 14:00:00.0458 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 15:00:00.0458 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 16:00:00.0457 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 16:56:34.3896 [Thread-64] DEBUG Server - OnConnect() 2020-08-08 17:00:00.0457 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 17:19:59.5614 [Thread-38] DEBUG Server - OnDisconnect() 2020-08-08 18:00:00.0458 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 19:00:00.0614 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 19:52:49.0926 [Thread-67] DEBUG Server - OnConnect() 2020-08-08 20:00:00.0301 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 20:14:10.7332 [Thread-73] DEBUG Server - OnDisconnect() 2020-08-08 21:00:00.0614 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 22:00:00.0458 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-08 22:39:37.5614 [Thread-85] DEBUG Server - OnConnect() 2020-08-08 23:00:00.0301 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0;