2020-08-07 00:00:00.0302 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 00:30:01.2333 [Thread-41] DEBUG Server - OnDisconnect() 2020-08-07 01:00:00.0459 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 02:00:00.0458 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 03:00:00.0614 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 04:00:00.0458 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 05:00:00.0458 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 06:00:00.0614 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 07:00:00.0458 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 08:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 09:00:00.0614 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 10:00:00.0614 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 10:32:51.0926 [Thread-52] DEBUG Server - OnConnect() 2020-08-07 11:00:00.0301 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 12:00:00.0302 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 13:00:00.0301 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 14:00:00.0614 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 15:00:00.0301 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 15:56:39.7020 [Thread-39] DEBUG Server - OnDisconnect() 2020-08-07 16:00:00.0457 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 16:38:51.5771 [Thread-92] DEBUG Server - OnConnect() 2020-08-07 17:00:00.0457 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 18:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 19:00:00.0301 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 20:00:00.0301 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 20:00:44.5926 [Thread-107] DEBUG Server - OnDisconnect() 2020-08-07 21:00:00.0457 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 21:39:31.9052 [Thread-94] DEBUG Server - OnConnect() 2020-08-07 22:00:00.0301 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-07 22:36:51.6864 [Thread-46] DEBUG Server - OnDisconnect() 2020-08-07 23:00:00.0458 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0;