2020-08-06 00:00:00.0458 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 01:00:00.0457 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 02:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 03:00:00.0614 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 04:00:00.0614 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 05:00:00.0458 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 06:00:00.0614 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 07:00:00.0458 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 08:00:00.0458 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 09:00:00.0459 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 10:00:00.0614 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 11:00:00.0458 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 11:14:36.3115 [Thread-113] DEBUG Server - OnConnect() 2020-08-06 11:35:41.1084 [Thread-38] DEBUG Server - OnDisconnect() 2020-08-06 11:43:05.9989 [Thread-86] DEBUG Server - OnConnect() 2020-08-06 12:00:00.0458 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 12:14:43.4051 [Thread-97] DEBUG Server - OnDisconnect() 2020-08-06 12:49:05.1082 [Thread-82] DEBUG Server - OnConnect() 2020-08-06 13:00:00.0614 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 14:00:00.0301 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 15:00:00.0301 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 15:05:47.0145 [Thread-111] DEBUG Server - OnDisconnect() 2020-08-06 15:09:12.7020 [Thread-55] DEBUG Server - OnConnect() 2020-08-06 15:34:49.2957 [Thread-57] DEBUG Server - OnDisconnect() 2020-08-06 15:44:51.2957 [Thread-72] DEBUG Server - OnConnect() 2020-08-06 16:00:00.0614 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 16:05:51.6708 [Thread-85] DEBUG Server - OnDisconnect() 2020-08-06 16:24:24.1239 [Thread-107] DEBUG Server - OnConnect() 2020-08-06 17:00:00.0301 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 18:00:00.0301 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 19:00:00.0457 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 19:17:54.1082 [Thread-104] DEBUG Server - OnDisconnect() 2020-08-06 19:47:58.8114 [Thread-95] DEBUG Server - OnConnect() 2020-08-06 20:00:00.0458 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 21:00:00.0301 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 22:00:00.0302 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 22:58:57.7957 [Thread-66] DEBUG Server - OnDisconnect() 2020-08-06 23:00:00.0459 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-06 23:34:27.0145 [Thread-102] DEBUG Server - OnConnect()