2020-08-04 00:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 00:23:22.9676 [Thread-7] DEBUG Server - OnDisconnect() 2020-08-04 01:00:00.0614 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 01:13:25.9989 [Thread-46] DEBUG Server - OnConnect() 2020-08-04 01:35:27.5614 [Thread-83] DEBUG Server - OnDisconnect() 2020-08-04 02:00:00.0614 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 03:00:00.0457 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 04:00:00.0457 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 05:00:00.0614 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 06:00:00.0614 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 07:00:00.0301 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 08:00:00.0614 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 08:57:10.3427 [Thread-95] DEBUG Server - OnConnect() 2020-08-04 09:00:00.0458 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 10:00:00.0457 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 11:00:00.0457 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 12:00:00.0301 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 12:37:56.5926 [Thread-109] DEBUG Server - OnDisconnect() 2020-08-04 13:00:00.0458 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 13:21:03.4521 [Thread-92] DEBUG Server - OnConnect() 2020-08-04 14:00:00.0302 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 15:00:00.0301 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 16:00:00.0301 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 17:00:00.0301 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 17:13:01.3270 [Thread-79] DEBUG Server - OnDisconnect() 2020-08-04 17:13:56.9989 [Thread-76] DEBUG Server - OnConnect() 2020-08-04 18:00:00.0457 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 18:13:03.7646 [Thread-39] DEBUG Server - OnDisconnect() 2020-08-04 18:45:40.3270 [Thread-95] DEBUG Server - OnConnect() 2020-08-04 19:00:00.0301 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 19:20:07.2958 [Thread-84] DEBUG Server - OnDisconnect() 2020-08-04 19:40:43.5302 [Thread-109] DEBUG Server - OnConnect() 2020-08-04 20:00:00.0614 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 20:03:09.7332 [Thread-72] DEBUG Server - OnDisconnect() 2020-08-04 21:00:00.0458 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 22:00:00.0614 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0; 2020-08-04 22:25:47.9989 [Thread-66] DEBUG Server - OnConnect() 2020-08-04 23:00:00.0458 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 415, 2, 2, 0) ON DUPLICATE KEY UPDATE `war_point` = 415, `war_count` = 2, `win_count` = 2, `lose_count` = 0;