2020-08-02 00:00:00.0465 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 01:00:00.0622 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 02:00:00.0622 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 03:00:00.0622 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 04:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 05:00:00.0465 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 06:00:00.0622 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 07:00:00.0465 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 08:00:00.0622 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 09:00:00.0465 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 10:00:00.0465 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 11:00:00.0465 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 12:00:00.0465 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 13:00:00.0621 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 14:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 15:00:00.0621 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 16:00:00.0465 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 17:00:00.0465 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 18:00:00.0465 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 18:18:10.3114 [Thread-107] DEBUG Server - OnConnect() 2020-08-02 19:00:00.0303 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 19:09:02.3270 [Thread-109] DEBUG Server - OnDisconnect() 2020-08-02 19:21:42.9676 [Thread-50] DEBUG Server - OnConnect() 2020-08-02 19:42:04.7801 [Thread-114] DEBUG Server - OnDisconnect() 2020-08-02 20:00:00.0458 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 21:00:00.0457 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 22:00:00.0614 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-02 23:00:00.0615 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2;