2020-08-01 00:00:00.0465 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 01:00:00.0621 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 02:00:00.0466 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 03:00:00.0622 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 04:00:00.0467 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 05:00:00.0466 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 06:00:00.0621 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 07:00:00.0621 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 08:00:00.0621 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 09:00:00.0622 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 10:00:00.0466 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 10:56:21.5621 [Thread-29] DEBUG Server - OnConnect() 2020-08-01 11:00:00.0465 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 11:22:10.7809 [Thread-56] DEBUG Server - OnDisconnect() 2020-08-01 12:00:00.0465 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 13:00:00.0622 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 14:00:00.0465 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 15:00:00.0621 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 16:00:00.0465 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 17:00:00.0465 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 17:15:33.2653 [Thread-78] DEBUG Server - OnConnect() 2020-08-01 17:36:33.6715 [Thread-58] DEBUG Server - OnDisconnect() 2020-08-01 17:58:25.2966 [Thread-45] DEBUG Server - OnConnect() 2020-08-01 18:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 18:25:37.1090 [Thread-56] DEBUG Server - OnDisconnect() 2020-08-01 19:00:00.0465 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 20:00:00.0465 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 21:00:00.0622 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 22:00:00.0622 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 22:44:42.4215 [Thread-53] DEBUG Server - OnConnect() 2020-08-01 23:00:00.0465 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-08-01 23:39:54.1716 [Thread-89] DEBUG Server - OnDisconnect()