2020-07-31 00:00:00.0622 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 01:00:00.0621 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 01:42:13.7965 [Thread-65] DEBUG Server - OnConnect() 2020-07-31 02:00:00.0466 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 03:00:00.0622 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 04:00:00.0622 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 04:39:57.4059 [Thread-104] DEBUG Server - OnDisconnect() 2020-07-31 05:00:00.0778 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 06:00:00.0465 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 07:00:00.0621 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 07:15:49.3903 [Thread-88] DEBUG Server - OnConnect() 2020-07-31 08:00:00.0309 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 08:34:08.3590 [Thread-64] DEBUG Server - OnDisconnect() 2020-07-31 08:35:46.9684 [Thread-75] DEBUG Server - OnConnect() 2020-07-31 08:57:10.6716 [Thread-108] DEBUG Server - OnDisconnect() 2020-07-31 09:00:00.0465 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 10:00:00.0465 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 10:04:28.1090 [Thread-72] DEBUG Server - OnConnect() 2020-07-31 11:00:00.0310 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 12:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 13:00:00.0310 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 14:00:00.0466 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 15:00:00.0621 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 16:00:00.0621 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 17:00:00.0465 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 18:00:00.0309 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 19:00:00.0309 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 19:56:16.4997 [Thread-88] DEBUG Server - OnDisconnect() 2020-07-31 20:00:00.0465 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 20:47:23.6091 [Thread-56] DEBUG Server - OnConnect() 2020-07-31 21:00:00.0465 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 21:30:21.2653 [Thread-111] DEBUG Server - OnDisconnect() 2020-07-31 22:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-31 23:00:00.0623 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2;