2020-07-30 00:00:00.0309 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 00:11:02.7497 [Thread-97] DEBUG Server - OnDisconnect() 2020-07-30 01:00:00.0621 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 02:00:00.0466 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 02:57:28.6247 [Thread-62] DEBUG Server - OnConnect() 2020-07-30 03:00:00.0465 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 03:20:14.7965 [Thread-66] DEBUG Server - OnDisconnect() 2020-07-30 04:00:00.0621 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 05:00:00.0465 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 06:00:00.0466 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 07:00:00.0466 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 08:00:00.0465 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 08:05:58.0466 [Thread-55] DEBUG Server - OnConnect() 2020-07-30 08:37:33.8746 [Thread-7] DEBUG Server - OnDisconnect() 2020-07-30 09:00:00.0465 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 09:55:27.1871 [Thread-80] DEBUG Server - OnConnect() 2020-07-30 10:00:00.0309 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 11:00:00.0310 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 475, 3, 2, 1) ON DUPLICATE KEY UPDATE `war_point` = 475, `war_count` = 3, `win_count` = 2, `lose_count` = 1; 2020-07-30 11:42:49.1403 [Thread-107] DEBUG Server - OnRecv() 2020-07-30 11:42:49.1403 [Thread-15] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-07-30 12:00:00.0622 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 13:00:00.0309 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 14:00:00.0309 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 15:00:00.0465 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 16:00:00.0465 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 17:00:00.0465 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 18:00:00.0467 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 19:00:00.0309 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 20:00:00.0309 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 21:00:00.0309 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 21:35:39.8122 [Thread-80] DEBUG Server - OnDisconnect() 2020-07-30 22:00:00.0621 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2; 2020-07-30 22:36:26.1871 [Thread-107] DEBUG Server - OnConnect() 2020-07-30 22:57:45.6871 [Thread-87] DEBUG Server - OnDisconnect() 2020-07-30 23:00:00.0465 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 528, 4, 2, 2) ON DUPLICATE KEY UPDATE `war_point` = 528, `war_count` = 4, `win_count` = 2, `lose_count` = 2;