2020-07-18 00:00:00.0163 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 00:00:37.0163 [Thread-56] DEBUG Server - OnConnect() 2020-07-18 00:21:53.3288 [Thread-42] DEBUG Server - OnDisconnect() 2020-07-18 00:39:30.7820 [Thread-100] DEBUG Server - OnConnect() 2020-07-18 01:00:00.0163 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 01:04:55.7195 [Thread-54] DEBUG Server - OnDisconnect() 2020-07-18 01:30:17.4539 [Thread-42] DEBUG Server - OnConnect() 2020-07-18 01:51:59.3132 [Thread-41] DEBUG Server - OnDisconnect() 2020-07-18 02:00:00.0163 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 03:00:00.0163 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 04:00:00.0163 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 05:00:00.0163 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 05:42:34.1413 [Thread-32] DEBUG Server - OnConnect() 2020-07-18 06:00:00.0163 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 06:10:14.6570 [Thread-59] DEBUG Server - OnDisconnect() 2020-07-18 07:00:00.0164 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 08:00:00.0163 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 09:00:00.0164 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 10:00:00.0163 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 11:00:00.0163 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 12:00:00.0163 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 13:00:00.0164 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 13:25:04.4226 [Thread-93] DEBUG Server - OnConnect() 2020-07-18 13:46:43.0476 [Thread-86] DEBUG Server - OnDisconnect() 2020-07-18 14:00:00.0164 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 14:45:05.6257 [Thread-63] DEBUG Server - OnConnect() 2020-07-18 15:00:00.0163 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 15:07:47.9695 [Thread-39] DEBUG Server - OnDisconnect() 2020-07-18 16:00:00.0163 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 16:23:54.2820 [Thread-7] DEBUG Server - OnConnect() 2020-07-18 17:00:00.0164 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 17:22:54.1414 [Thread-67] DEBUG Server - OnDisconnect() 2020-07-18 18:00:00.0320 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 18:43:26.1101 [Thread-4] DEBUG Server - OnConnect() 2020-07-18 19:00:00.0165 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 19:15:00.7507 [Thread-69] DEBUG Server - OnDisconnect() 2020-07-18 19:21:01.4851 [Thread-55] DEBUG Server - OnConnect() 2020-07-18 19:58:03.1413 [Thread-82] DEBUG Server - OnDisconnect() 2020-07-18 20:00:00.0163 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 21:00:00.0164 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 22:00:00.0163 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 22:16:51.4851 [Thread-79] DEBUG Server - OnConnect() 2020-07-18 22:53:12.6570 [Thread-83] DEBUG Server - OnDisconnect() 2020-07-18 23:00:00.0164 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-18 23:49:09.6414 [Thread-47] DEBUG Server - OnConnect()