2020-07-17 00:00:00.0227 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 00:37:32.4757 [Thread-58] DEBUG Server - OnConnect() 2020-07-17 01:00:00.0226 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 01:01:58.4446 [Thread-50] DEBUG Server - OnDisconnect() 2020-07-17 02:00:00.0226 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 02:35:40.1008 [Thread-98] DEBUG Server - OnConnect() 2020-07-17 02:57:05.5851 [Thread-38] DEBUG Server - OnDisconnect() 2020-07-17 03:00:00.0227 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 04:00:00.0163 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 05:00:00.0163 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 06:00:00.0163 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 07:00:00.0163 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 08:00:00.0164 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 09:00:00.0320 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 10:00:00.0163 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 10:43:39.1102 [Thread-81] DEBUG Server - OnConnect() 2020-07-17 11:00:00.0164 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 12:00:00.0164 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 12:48:35.4852 [Thread-65] DEBUG Server - OnDisconnect() 2020-07-17 13:00:00.0320 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 13:20:29.6257 [Thread-42] DEBUG Server - OnConnect() 2020-07-17 14:00:00.0163 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 15:00:00.0163 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 16:00:00.0163 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 17:00:00.0163 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 18:00:00.0163 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 19:00:00.0163 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 20:00:00.0164 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 20:01:39.0476 [Thread-30] DEBUG Server - OnDisconnect() 2020-07-17 20:22:17.6570 [Thread-41] DEBUG Server - OnConnect() 2020-07-17 20:44:42.5320 [Thread-53] DEBUG Server - OnDisconnect() 2020-07-17 20:51:18.6570 [Thread-88] DEBUG Server - OnConnect() 2020-07-17 21:00:00.0163 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 22:00:00.0164 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-17 22:12:44.8289 [Thread-91] DEBUG Server - OnDisconnect() 2020-07-17 23:00:00.0163 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1;