2020-07-16 00:00:00.0222 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 01:00:00.0221 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 01:28:02.2096 [Thread-54] DEBUG Server - OnDisconnect() 2020-07-16 02:00:00.0221 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 03:00:00.0221 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 04:00:00.0221 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 05:00:00.0221 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 06:00:00.0221 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 07:00:00.0221 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 08:00:00.0222 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 09:00:00.0221 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 10:00:00.0377 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 10:15:41.3816 [Thread-89] DEBUG Server - OnConnect() 2020-07-16 11:00:00.0221 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 12:00:00.0222 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 12:50:35.6784 [Thread-68] DEBUG Server - OnDisconnect() 2020-07-16 13:00:00.0221 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 13:31:17.6471 [Thread-74] DEBUG Server - OnConnect() 2020-07-16 14:00:00.0221 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 15:00:00.0221 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 16:00:00.0221 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 17:00:00.0221 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 18:00:00.0221 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 19:00:00.0221 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 19:24:40.5377 [Thread-11] DEBUG Server - OnDisconnect() 2020-07-16 20:00:00.0221 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 21:00:00.0221 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 21:34:10.0534 [Thread-59] DEBUG Server - OnConnect() 2020-07-16 22:00:00.0221 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1; 2020-07-16 22:40:50.1315 [Thread-36] DEBUG Server - OnDisconnect() 2020-07-16 23:00:00.0223 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 53, 1, 0, 1) ON DUPLICATE KEY UPDATE `war_point` = 53, `war_count` = 1, `win_count` = 0, `lose_count` = 1;