2020-07-12 00:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 00:00:00.0601 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 00:18:11.0602 [Thread-12] DEBUG Server - OnConnect() 2020-07-12 00:48:39.2632 [Thread-52] DEBUG Server - OnDisconnect() 2020-07-12 01:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 01:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 02:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 02:00:00.0446 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 03:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 03:00:00.0601 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 04:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 04:00:00.0445 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 05:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 05:00:00.0601 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 06:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 06:00:00.0601 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 07:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 07:00:00.0445 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 08:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 08:00:00.0446 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 09:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 09:00:00.0601 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 10:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 10:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 11:00:00.0445 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 11:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 12:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 12:00:00.0445 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 12:15:23.3101 [Thread-70] DEBUG Server - OnConnect() 2020-07-12 13:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 13:00:00.0601 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 13:21:23.2789 [Thread-90] DEBUG Server - OnDisconnect() 2020-07-12 13:29:56.4820 [Thread-35] DEBUG Server - OnConnect() 2020-07-12 13:50:26.0445 [Thread-97] DEBUG Server - OnDisconnect() 2020-07-12 14:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 14:00:00.0602 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 14:28:32.9195 [Thread-53] DEBUG Server - OnConnect() 2020-07-12 15:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 15:00:00.0445 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 16:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 16:00:00.0445 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 17:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 17:00:00.0602 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 18:00:00.0290 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 18:00:00.0445 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 18:02:29.6996 [Thread-74] DEBUG Server - OnDisconnect() 2020-07-12 19:00:00.0277 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 19:00:00.0434 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 19:29:07.2308 [Thread-100] DEBUG Server - OnConnect() 2020-07-12 19:56:37.0433 [Thread-99] DEBUG Server - OnDisconnect() 2020-07-12 20:00:00.0277 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 20:00:00.0434 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 21:00:00.0278 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 21:00:00.0434 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 21:26:40.6527 [Thread-68] DEBUG Server - OnConnect() 2020-07-12 22:00:00.0278 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 22:00:00.0433 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 22:52:44.1527 [Thread-96] DEBUG Server - OnDisconnect() 2020-07-12 23:00:00.0277 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-12 23:00:00.0433 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-12 23:34:50.4965 [Thread-102] DEBUG Server - OnConnect()