2020-07-11 00:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 00:00:00.0602 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 01:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 01:00:00.0601 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 02:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 02:00:00.0446 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 03:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 03:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 04:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 04:00:00.0602 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 05:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 05:00:00.0445 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 06:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 06:00:00.0445 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 07:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 07:00:00.0445 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 08:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 08:00:00.0446 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 08:03:44.9664 [Thread-89] DEBUG Server - OnConnect() 2020-07-11 08:28:59.0758 [Thread-101] DEBUG Server - OnDisconnect() 2020-07-11 08:42:57.2008 [Thread-78] DEBUG Server - OnConnect() 2020-07-11 09:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 09:00:00.0445 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 10:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 10:00:00.0445 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 11:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 11:00:00.0445 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 11:23:01.3258 [Thread-28] DEBUG Server - OnDisconnect() 2020-07-11 12:00:00.0445 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 12:00:00.0601 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 13:00:00.0290 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 13:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 13:04:48.9195 [Thread-46] DEBUG Server - OnConnect() 2020-07-11 13:26:09.6852 [Thread-52] DEBUG Server - OnDisconnect() 2020-07-11 14:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 14:00:00.0601 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 15:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 15:00:00.0445 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 16:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 16:00:00.0601 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 17:00:00.0295 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 17:00:00.0445 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 17:30:38.7945 [Thread-94] DEBUG Server - OnConnect() 2020-07-11 18:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 18:00:00.0602 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 19:00:00.0445 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 19:00:00.0601 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 20:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 20:00:00.0445 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 20:55:26.3726 [Thread-66] DEBUG Server - OnDisconnect() 2020-07-11 21:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 21:00:00.1070 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 21:15:31.4664 [Thread-7] DEBUG Server - OnConnect() 2020-07-11 21:41:29.9352 [Thread-75] DEBUG Server - OnDisconnect() 2020-07-11 21:43:25.0914 [Thread-12] DEBUG Server - OnConnect() 2020-07-11 22:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 22:00:00.0601 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-11 22:45:32.2320 [Thread-67] DEBUG Server - OnDisconnect() 2020-07-11 23:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-11 23:00:00.0601 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0;