2020-07-10 00:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 00:00:00.0602 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 01:00:00.0445 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 01:00:00.0601 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 01:51:52.5445 [Thread-104] DEBUG Server - OnConnect() 2020-07-10 02:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 02:00:00.0601 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 02:26:23.4507 [Thread-61] DEBUG Server - OnDisconnect() 2020-07-10 03:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 03:00:00.0601 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 04:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 04:00:00.0447 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 05:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 05:00:00.0445 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 06:00:00.0445 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 06:00:00.0601 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 07:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 07:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 08:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 08:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 09:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 09:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 10:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 10:00:00.0445 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 11:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 11:00:00.0446 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 11:40:40.7633 [Thread-12] DEBUG Server - OnConnect() 2020-07-10 12:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 12:00:00.0601 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 12:02:58.5289 [Thread-32] DEBUG Server - OnDisconnect() 2020-07-10 12:18:24.1851 [Thread-69] DEBUG Server - OnConnect() 2020-07-10 12:42:00.8414 [Thread-87] DEBUG Server - OnDisconnect() 2020-07-10 12:44:48.6071 [Thread-53] DEBUG Server - OnConnect() 2020-07-10 13:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 13:00:00.0445 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 13:55:03.1539 [Thread-65] DEBUG Server - OnDisconnect() 2020-07-10 14:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 14:00:00.0601 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 14:05:57.9195 [Thread-7] DEBUG Server - OnConnect() 2020-07-10 14:27:05.4508 [Thread-99] DEBUG Server - OnDisconnect() 2020-07-10 15:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 15:00:00.0445 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 15:13:04.9664 [Thread-44] DEBUG Server - OnConnect() 2020-07-10 16:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 16:00:00.0446 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 17:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 17:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 17:42:10.1851 [Thread-29] DEBUG Server - OnDisconnect() 2020-07-10 18:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 18:00:00.0601 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 18:10:55.8570 [Thread-52] DEBUG Server - OnConnect() 2020-07-10 18:46:13.6383 [Thread-43] DEBUG Server - OnDisconnect() 2020-07-10 19:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 19:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 19:09:07.7477 [Thread-33] DEBUG Server - OnConnect() 2020-07-10 20:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 20:00:00.0445 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 20:00:16.1539 [Thread-28] DEBUG Server - OnDisconnect() 2020-07-10 20:10:29.6070 [Thread-76] DEBUG Server - OnConnect() 2020-07-10 20:43:18.5758 [Thread-39] DEBUG Server - OnDisconnect() 2020-07-10 20:53:50.6070 [Thread-33] DEBUG Server - OnConnect() 2020-07-10 21:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 21:00:00.0601 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 21:14:20.9039 [Thread-35] DEBUG Server - OnDisconnect() 2020-07-10 21:23:24.2320 [Thread-49] DEBUG Server - OnConnect() 2020-07-10 22:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 22:00:00.0445 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-10 22:21:22.2789 [Thread-38] DEBUG Server - OnDisconnect() 2020-07-10 23:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-10 23:00:00.0601 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0;