2020-07-09 00:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 00:00:00.0445 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 01:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 01:00:00.0601 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 02:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 02:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 03:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 03:00:00.0445 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 04:00:00.0290 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 04:00:00.0601 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 05:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 05:00:00.0601 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 06:00:00.0445 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 06:00:00.0601 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 07:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 07:00:00.0446 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 08:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 08:00:00.0445 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 09:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 09:00:00.0445 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 10:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 10:00:00.0448 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 11:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 11:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 11:13:29.0132 [Thread-61] DEBUG Server - OnConnect() 2020-07-09 11:36:54.6539 [Thread-81] DEBUG Server - OnDisconnect() 2020-07-09 12:00:00.0291 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 12:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 12:15:33.8414 [Thread-54] DEBUG Server - OnConnect() 2020-07-09 13:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 13:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 14:00:00.0289 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 14:00:00.0445 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 15:00:00.0289 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 15:00:00.0445 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 16:00:00.0289 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 16:00:00.0445 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 17:00:00.0289 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 17:00:00.0445 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 18:00:00.0289 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 18:00:00.0445 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 19:00:00.0289 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 19:00:00.0602 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 19:23:59.7164 [Thread-57] DEBUG Server - OnDisconnect() 2020-07-09 19:32:52.9195 [Thread-43] DEBUG Server - OnConnect() 2020-07-09 20:00:00.0289 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 20:00:00.0601 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 20:25:02.0758 [Thread-92] DEBUG Server - OnDisconnect() 2020-07-09 21:00:00.0289 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 21:00:00.0445 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 22:00:00.0289 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 22:00:00.0445 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 23:00:00.0289 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (2, 626, 3, 3, 0) ON DUPLICATE KEY UPDATE `war_point` = 626, `war_count` = 3, `win_count` = 3, `lose_count` = 0; 2020-07-09 23:00:00.0601 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 203, 1, 1, 0) ON DUPLICATE KEY UPDATE `war_point` = 203, `war_count` = 1, `win_count` = 1, `lose_count` = 0; 2020-07-09 23:33:49.3570 [Thread-64] DEBUG Server - OnConnect() 2020-07-09 23:56:15.0914 [Thread-61] DEBUG Server - OnDisconnect()