2020-06-28 00:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 01:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 02:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 03:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 03:33:10.7026 [Thread-48] DEBUG Server - OnConnect() 2020-06-28 03:55:14.3744 [Thread-85] DEBUG Server - OnDisconnect() 2020-06-28 04:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 05:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 06:00:00.0308 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 07:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 08:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 09:00:00.0463 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 10:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 11:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 11:35:32.2338 [Thread-35] DEBUG Server - OnConnect() 2020-06-28 12:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 13:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 13:18:43.1869 [Thread-8] DEBUG Server - OnDisconnect() 2020-06-28 13:19:08.2650 [Thread-8] DEBUG Server - OnConnect() 2020-06-28 13:40:45.5775 [Thread-58] DEBUG Server - OnDisconnect() 2020-06-28 14:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 15:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 15:08:25.7651 [Thread-76] DEBUG Server - OnConnect() 2020-06-28 16:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 17:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 18:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 18:57:51.4520 [Thread-12] DEBUG Server - OnDisconnect() 2020-06-28 19:00:00.0301 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 19:14:14.8113 [Thread-64] DEBUG Server - OnConnect() 2020-06-28 20:00:00.0301 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 20:49:53.7488 [Thread-74] DEBUG Server - OnDisconnect() 2020-06-28 21:00:00.0301 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 22:00:00.0301 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 22:59:34.3426 [Thread-41] DEBUG Server - OnConnect() 2020-06-28 23:00:00.0301 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-28 23:21:03.9676 [Thread-61] DEBUG Server - OnDisconnect()