2020-06-27 00:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 01:00:00.0308 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 02:00:00.0308 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 03:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 04:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 05:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 06:00:00.0463 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 07:00:00.0464 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 08:00:00.0308 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 08:28:00.4838 [Thread-33] DEBUG Server - OnConnect() 2020-06-27 08:50:09.6401 [Thread-39] DEBUG Server - OnDisconnect() 2020-06-27 09:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 09:09:39.8120 [Thread-59] DEBUG Server - OnConnect() 2020-06-27 09:32:12.0620 [Thread-83] DEBUG Server - OnDisconnect() 2020-06-27 10:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 11:00:00.0308 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 12:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 12:22:59.3588 [Thread-59] DEBUG Server - OnConnect() 2020-06-27 13:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 13:23:23.0932 [Thread-80] DEBUG Server - OnDisconnect() 2020-06-27 14:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 15:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 16:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 16:42:51.2650 [Thread-73] DEBUG Server - OnConnect() 2020-06-27 17:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 17:03:36.0932 [Thread-39] DEBUG Server - OnDisconnect() 2020-06-27 18:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 19:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 19:10:34.4994 [Thread-40] DEBUG Server - OnConnect() 2020-06-27 19:34:45.4838 [Thread-7] DEBUG Server - OnDisconnect() 2020-06-27 20:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 21:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 22:00:00.0463 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-27 23:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1;