2020-06-26 00:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 00:02:31.6713 [Thread-99] DEBUG Server - OnConnect() 2020-06-26 00:24:37.7338 [Thread-58] DEBUG Server - OnDisconnect() 2020-06-26 01:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 02:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 03:00:00.1088 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 04:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 05:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 06:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 07:00:00.0308 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 08:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 09:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 10:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 11:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 11:14:41.8588 [Thread-92] DEBUG Server - OnConnect() 2020-06-26 12:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 13:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 14:00:00.0307 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 15:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 16:00:00.0308 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 16:18:18.3900 [Thread-38] DEBUG Server - OnDisconnect() 2020-06-26 16:39:12.7807 [Thread-91] DEBUG Server - OnConnect() 2020-06-26 17:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 18:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 19:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 19:27:21.8276 [Thread-86] DEBUG Server - OnDisconnect() 2020-06-26 20:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 21:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 22:00:00.0308 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-26 23:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1;