2020-06-25 00:00:00.0309 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 01:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 02:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 03:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 04:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 05:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 06:00:00.0463 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 07:00:00.0308 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 08:00:00.0308 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 09:00:00.0308 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 10:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 10:12:23.3901 [Thread-104] DEBUG Server - OnConnect() 2020-06-25 11:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 12:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 706, 4, 3, 1) ON DUPLICATE KEY UPDATE `war_point` = 706, `war_count` = 4, `win_count` = 3, `lose_count` = 1; 2020-06-25 12:06:23.7182 [Thread-74] DEBUG Server - OnRecv() 2020-06-25 12:06:23.7182 [Thread-15] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-06-25 12:07:06.3275 [Thread-74] DEBUG Server - OnRecv() 2020-06-25 12:07:06.3275 [Thread-15] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-06-25 12:07:37.3745 [Thread-74] DEBUG Server - OnRecv() 2020-06-25 12:07:37.3745 [Thread-15] DEBUG Server - ProtocolCode : [InCrementGuildWarPoint] 2020-06-25 13:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 14:00:00.0307 [Thread-18] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 15:00:00.0307 [Thread-19] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 16:00:00.0307 [Thread-20] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 17:00:00.0307 [Thread-21] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 18:00:00.0308 [Thread-22] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 19:00:00.0307 [Thread-23] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 19:21:18.4682 [Thread-99] DEBUG Server - OnDisconnect() 2020-06-25 20:00:00.0307 [Thread-24] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 20:25:15.6088 [Thread-55] DEBUG Server - OnConnect() 2020-06-25 20:50:24.5307 [Thread-116] DEBUG Server - OnDisconnect() 2020-06-25 21:00:00.0307 [Thread-25] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 22:00:00.0307 [Thread-16] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1; 2020-06-25 23:00:00.0307 [Thread-17] DEBUG DBConnector - INSERT INTO `eod_community`.`table_guild_war_record` (`guild_id`, `war_point`, `war_count`, `win_count`, `lose_count`) VALUES (1, 1350, 7, 6, 1) ON DUPLICATE KEY UPDATE `war_point` = 1350, `war_count` = 7, `win_count` = 6, `lose_count` = 1;