//
// Copyright (C) 2015 Google Inc. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
#if (UNITY_ANDROID || (UNITY_IPHONE && !NO_GPGS))
namespace GooglePlayGames {
///
/// This file is automatically generated DO NOT EDIT!
///
/// These are the constants defined in the Play Games Console for Game Services
/// Resources.
///
///
/// File containing information about the game. This is automatically updated by running the
/// platform-appropriate setup commands in the Unity editor (which does a simple search / replace
/// on the IDs in the form "__ID__"). We can check whether any particular field has been updated
/// by checking whether it still retains its initial value - we prevent the constants from being
/// replaced in the aforementioned search/replace by stripping off the leading and trailing "__".
///
public static class GameInfo {
private const string UnescapedApplicationId = "APP_ID";
private const string UnescapedIosClientId = "IOS_CLIENTID";
private const string UnescapedWebClientId = "WEB_CLIENTID";
private const string UnescapedNearbyServiceId = "NEARBY_SERVICE_ID";
private const string UnescapedRequireGooglePlus = "REQUIRE_GOOGLE_PLUS";
public const string ApplicationId = "__APP_ID__"; // Filled in automatically
public const string IosClientId = "__IOS_CLIENTID__"; // Filled in automatically
public const string WebClientId = "__WEB_CLIENTID__"; // Filled in automatically
public const string NearbyConnectionServiceId = "__NEARBY_SERVICE_ID__";
public static bool RequireGooglePlus()
{
return "__REQUIRE_GOOGLE_PLUS__" == "true";
}
public static bool ApplicationIdInitialized() {
return !string.IsNullOrEmpty(ApplicationId) && !ApplicationId.Equals(ToEscapedToken(UnescapedApplicationId));
}
public static bool IosClientIdInitialized() {
return !string.IsNullOrEmpty(IosClientId) && !IosClientId.Equals(ToEscapedToken(UnescapedIosClientId));
}
public static bool WebClientIdInitialized() {
return !string.IsNullOrEmpty(WebClientId) && !WebClientId.Equals(ToEscapedToken(UnescapedWebClientId));
}
public static bool NearbyConnectionsInitialized() {
return !string.IsNullOrEmpty(NearbyConnectionServiceId) &&
!NearbyConnectionServiceId.Equals(ToEscapedToken(UnescapedNearbyServiceId));
}
///
/// Returns an escaped token (i.e. one flanked with "__") for the passed token
///
/// The escaped token.
/// The Token
private static string ToEscapedToken(string token) {
return string.Format("__{0}__", token);
}
}
}
#endif