¾È³çÇϼ¼¿ä ³ì½º °ÔÀÓÁî º¯°æ¿ëÀÔ´Ï´Ù. ±Ý¹ø º£Å¸Á¸À» ¿î¿µÇϸ鼭 ºÎÁ·ÇÏ´Ù°í ÆǴܵǴ µ¥ÀÌÅ͸¦ ¿î¿µÆÀ¹× ±èÅÃÈÆ ÆÀÀå´Ô°ú À̾߱⠳ª´²¼­ Á¶±Ý´õ ¼¼ºÎÀûÀ¸·Î ±¸ºÐÇÏ°í ±×¿¡µû¶ó¼­ ¾Æ·¡¿Í °°ÀÌ ¾Æ³¯¸®Æ½½º ±â´ÉÀÌ Ãß°¡µÇ¾ú½À´Ï´Ù. 1. ¾Æ³¯¸®Æ½½º Ãß°¡»çÇ× ¼öÁý 1.1 ´øÀü ½ÃÀÛ Á¾·á ±¸ºÐ 1.2 ±Õ¿­´øÀü ½ÇÆнà ¿þÀ̺ê Ãß°¡ 1.3 ¼öÈ£¼® »ç¿ë 1.4 ½ºÅ³»ç¿ë 1.5 Á¶·ÂÀÚ »ç¿ë 1.6 SP Æ÷ÀÎÆ® »ç¿ëó 1.7 ¼öÈ£ÀÚ SP Æ÷ÀÎÆ® »ç¿ëó 1.8 ÃÊ¿ù´øÀü ¹× Á¡·ÉÀü ¸ÅĪ ½ÇÆÐ 1.9 °áÅõÀå ½ÂÆÐ 1.10 ¸®¼Ò½º ·Îµå, ´Ù¿î·Îµå, ¾÷µ¥ÀÌÆ® ±¸ºÐ 1.11 ·é½ºÅæ »ç¿ë 1.12 µî±Þº° ¾ÆÀÌÅÛ ¼ö±Þó 2. ±âŸ ¼öÁ¤»çÇ× 2.1 ³×À̹ö Ä«Æä À§Á¬ÀÇ Ãʱ⠳ëÃâ 2.2 ³×À̹ö Ä«Æä ÀÚ¼¼ÇÑ ¼³¸í 1.1 ´øÀü ½ÃÀÛ Á¾·á ±¸ºÐ 1.1.1 ´øÀü ½ÃÀÛ ¾Æ·¡ÀÇ ÇÔ¼ö¸¦ È£ÃâÇÏ½Ã¸é µË´Ï´Ù. ÀÎÀÚ°ªÀº ±âÁ¸°ú °°À¸³ª ½ÃÀÛ ÇÔ¼ö¶ó ½Ã°£ ºÎºÐÀÌ Á¦°ÅµÇ¾ú½À´Ï´Ù. public void LogStartDungeon(string dungeonGroup, string dungeonNumber, string job, int level, int guardianlevel, int power, int attack, int defense, int life) 1.1.2 ´øÀü Á¾·á ±âÁ¸°ú º¯µ¿¾øÀ½ public void LogClearDungeon(string dungeonGroup, string dungeonNumber, float clearsecond, string job, int level, int guardianlevel, int power, int attack, int defense, int life) 1.1.3 ´øÀü ½ÇÆÐ ±âÁ¸°ú º¯µ¿¾øÀ½ public void LogFailedDungeon(string dungeonGroup, string dungeonNumber, float failedtime, string job, int level, int guardianlevel, int power, int attack, int defense, int life) 1.2 ±Õ¿­´øÀü ½ÇÆнà ¿þÀ̺ê Ãß°¡ - 1.1.3 ÇÔ¼öÀÎ ±âÁ¸ ½ÇÆÐ ÇÔ¼ö¿¡¼­ ´øÀü ³Ñ¹ö ¸¶Áö¸·¿¡ "-3" °°Àº ÇüÅ·ΠÃß°¡ÇØÁÖ¼¼¿ä(Àǹ̴ 3¹ø° ¿þÀ̺꿡¼­ ½ÇÆÐÇß´Ù ÀÌ·± ¶æÀÔ´Ï´Ù) 1.3 ¼öÈ£¼® »ç¿ë 1.3.1 À¯ÀúµéÀÇ ¼öÈ£¼® »ç¿ë ÇàŸ¦ ÆľÇÇϱâ À§ÇÑ ¸í·ÉÀÔ´Ï´Ù. - À¯ÀúµéÀÌ »ç¿ëÇÏ´Â ¼öÈ£¼® ÇàŸ¦ ÆľÇÇϱâ À§Çؼ­ÀÌ´Ï ¼öÈ£¼® 3Á¾·ù¸¦ ¼³Á¤ÇÏ°í ·Îºñ·Î ³ª¿Ã¶§ ¼³Á¤µÈ 3Á¾ÀÇ ¼öÈ£¼®º°·Î Çѹø¾¿ È£ÃâÇÏ½Ã¸é µË´Ï´Ù. public void LogUseGuardianStone(string stoneName, int stoneLevel, string job, int level, int guardianlevel) stoneName : ¼öÈ£¼® À̸§(¹®ÀÚ) ex : "±Ù¼º" stoneLevel : ¼öÈ£¼®ÀÇ °­È­´Ü°è(Á¤¼ö) ex : 38 job : Ŭ·¡½º(¹®ÀÚ) ex : "DemonHunter" level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 À§¿Í°°ÀÌ ÀÎÀÚ¸¦ ³Ö¾îÁÖ½Ã¸é °¨»çÇÏ°Ú½À´Ï´Ù. 1.4 ½ºÅ³»ç¿ë, ´øÀü, °áÅõÀå, Á¡·ÉÀü 1.4.1 ´øÀü »ç¿ë ½ºÅ³ ÆÄ¾Ç - ±âÁ¸ ½ºÅ³»ç¿ë µ¥ÀÌÅÍ ÇÔ¼öÈ£ÃâÀº ³öµÎ¼Åµµ ¹«¹æÇÕ´Ï´Ù. Ãß°¡·Î ³Ö¾îÁÖ½Ã¸é µË´Ï´Ù. - Ãß°¡·Î ¾Æ·¡ÇÔ¼ö¸¦ È£ÃâÇϽø鼭 ÀÎÀÚ¸¦ ä¿öÁÖ¼¼¿ä - ÇÔ¼ö È£Ãâ ½ÃÁ¡Àº ´øÀü ½ÃÀÛÇÒ¶§ ÀÔ´Ï´Ù. - ÀÌ ÇÔ¼ö¸¦ ¼º°øÀûÀ¸·Î ½ÇÇàÇÏ¸é ¾Æ³¯¸®Æ½½º¿¡¼­ »ç¶÷µéÀÌ ¾î¶² ½ºÅ³À» ´øÀü¿¡ ¼ÂÆÃÇؼ­ µé¾î°¡´ÂÁö¸¦ ¾Ë¼ö ÀÖ½À´Ï´Ù. - º¸Åë ÃÑ 8°³ÀÇ ½ºÅ³À» »ç¿ëÇϹǷΠ´øÀü ÁøÀÔÀü 8¹øÀ» È£ÃâÇÏ°Ô µË´Ï´Ù.(8°³ÀÇ ½ºÅ³ »ç¿ëÇöȲ Àü¼Û) public void LogUseSkillinDungeon(string skillname, string job, int skillLevel, int level, int guardianlevel) skillname : ½ºÅ³ À̸§(¹®ÀÚ) ex : "³­»ç" job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" skillLevel : ½ºÅ³ ·¹º§(Á¤¼ö) ex : 7 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.4.2 °áÅõÀå »ç¿ë ½ºÅ³ ÆÄ¾Ç - ±âÁ¸ ½ºÅ³»ç¿ë µ¥ÀÌÅÍ ÇÔ¼öÈ£ÃâÀº ³öµÎ¼Åµµ ¹«¹æÇÕ´Ï´Ù. Ãß°¡·Î ³Ö¾îÁÖ½Ã¸é µË´Ï´Ù. - Ãß°¡·Î ¾Æ·¡ÇÔ¼ö¸¦ È£ÃâÇϽø鼭 ÀÎÀÚ¸¦ ä¿öÁÖ¼¼¿ä - ÇÔ¼ö È£Ãâ ½ÃÁ¡Àº °áÅõÀå ½ÃÀÛÇÒ¶§ ÀÔ´Ï´Ù. - ÀÌ ÇÔ¼ö¸¦ ¼º°øÀûÀ¸·Î ½ÇÇàÇÏ¸é ¾Æ³¯¸®Æ½½º¿¡¼­ »ç¶÷µéÀÌ ¾î¶² ½ºÅ³À» °áÅõÀå¿¡ ¼ÂÆÃÇؼ­ µé¾î°¡´ÂÁö¸¦ ¾Ë¼ö ÀÖ½À´Ï´Ù. - º¸Åë ÃÑ 8°³ÀÇ ½ºÅ³À» »ç¿ëÇϹǷΠ°áÅõÀå ÁøÀÔÀü 8¹øÀ» È£ÃâÇÏ°Ô µË´Ï´Ù.(8°³ÀÇ ½ºÅ³ »ç¿ëÇöȲ Àü¼Û) public void LogUseSkillinPVP(string skillname, string job, int skillLevel, int level, int guardianlevel) skillname : ½ºÅ³ À̸§(¹®ÀÚ) ex : "³­»ç" job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" skillLevel : ½ºÅ³ ·¹º§(Á¤¼ö) ex : 7 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.4.3 Á¡·ÉÀü »ç¿ë ½ºÅ³ ÆÄ¾Ç - Ãß°¡µÇ¾ú½À´Ï´Ù. - ¾Æ·¡ÇÔ¼ö¸¦ È£ÃâÇϽø鼭 ÀÎÀÚ¸¦ ä¿öÁÖ¼¼¿ä - ÇÔ¼ö È£Ãâ ½ÃÁ¡Àº Á¡·ÉÀü ½ÃÀÛÇÒ¶§ ÀÔ´Ï´Ù. - ÀÌ ÇÔ¼ö¸¦ ¼º°øÀûÀ¸·Î ½ÇÇàÇÏ¸é ¾Æ³¯¸®Æ½½º¿¡¼­ »ç¶÷µéÀÌ ¾î¶² ½ºÅ³À» Á¡·ÉÀü¿¡ ¼ÂÆÃÇؼ­ µé¾î°¡´ÂÁö¸¦ ¾Ë¼ö ÀÖ½À´Ï´Ù. - º¸Åë ÃÑ 8°³ÀÇ ½ºÅ³À» »ç¿ëÇϹǷΠÁ¡·ÉÀü ÁøÀÔÀü 8¹øÀ» È£ÃâÇÏ°Ô µË´Ï´Ù.(8°³ÀÇ ½ºÅ³ »ç¿ëÇöȲ Àü¼Û) public void LogUseSkillinOccupation(string skillname, string job, int skillLevel, int level, int guardianlevel) skillname : ½ºÅ³ À̸§(¹®ÀÚ) ex : "³­»ç" job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" skillLevel : ½ºÅ³ ·¹º§(Á¤¼ö) ex : 7 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.5 Á¶·ÂÀÚ »ç¿ë - »ç¿ëÀÚµéÀÌ Á¶·ÂÀÚ¸¦ »ç¿ëÇÔ¿¡ À־ ¼±È£µµµîÀ» ÆÇ´ÜÇÒ¼ö ÀÕ´Â ÀÚ·á·Î »ç¿ëµÉ ¿¹Á¤ÀÔ´Ï´Ù. - ´øÀü ÀÔÀåÀü¿¡ Á¶·ÂÀÚ ¼ÂÆÃÀ» È£ÃâÇÕ´Ï´Ù. µû¶ó¼­ ÃÖ´ë 3ȸ È£ÃâÇÏ½Ã¸é µË´Ï´Ù. public void LogUseHelper(string helperName, int helpergrade, int helperlevel, int level, int guardianlevel) helperName : Á¶·ÂÀÚ À̸§(¹®ÀÚ) ex : "ÇDZ¸¸£" helpergrade : Á¶·ÂÀÚ µî±Þ(Á¤¼ö) ex : 2 helperlevel : Á¶·ÂÀÚ ·¹º§(Á¤¼ö) ex : 15 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.6 SP Æ÷ÀÎÆ® »ç¿ëó - »ç¿ëÀÚµéÀÌ SP¸¦ ¾î¶² ½ºÅ³¿¡ ÅõÀÚÇϳª¸¦ Á¶»çÇÕ´Ï´Ù. ½ºÅ³ ¼±È£µµ¹× ¹ë·±½º¸¦ ÃøÁ¤ÇÒ ¿¹Á¤ÀÔ´Ï´Ù. - ¾×Ƽºê ÆÐ½Ãºê ¸ðµÎ ³Ö¾îÁÖ¼Å¾ß ÇÕ´Ï´Ù. ½ºÅ³Ã¢¿¡¼­ ½ºÅ³À» °­È­ ÇÒ¶§ È£ÃâÇØÁÖ½Ã¸é µË´Ï´Ù. - SP¾çÀº 1ȸ¿¡ ¿Ã¸° ¼ýÀÚ¸¸Å­¸¸ ³Ö¾îÁÖ½Ã¸é ´©ÀûµË´Ï´Ù.(Àý´ë ´©Àû·¹º§ÀÌ ¾Æ´Õ´Ï´Ù.) public void LogUseBasicSP(string job, string skillname, int usesp, int level, int guardianlevel) job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" skillname : ½ºÅ³ À̸§(¹®ÀÚ) ex : "³­»ç" usesp : »ç¿ëµÈ SP¾ç(Á¤¼ö) ex : 7 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.7 ¼öÈ£ÀÚ SP Æ÷ÀÎÆ® »ç¿ëó - »ç¿ëÀÚµéÀÌ ¼öÈ£ÀÚ SP¸¦ ¾î¶² ½ºÅ³¿¡ ÅõÀÚÇϳª¸¦ Á¶»çÇÕ´Ï´Ù. ½ºÅ³ ¼±È£µµ¹× ¹ë·±½º¸¦ ÃøÁ¤ÇÒ ¿¹Á¤ÀÔ´Ï´Ù. - ½ºÅ³Ã¢¿¡¼­ ½ºÅ³À» °­È­ ÇÒ¶§ È£ÃâÇØÁÖ½Ã¸é µË´Ï´Ù. - SP¾çÀº 1ȸ¿¡ ¿Ã¸° ¼ýÀÚ¸¸Å­¸¸ ³Ö¾îÁÖ½Ã¸é ´©ÀûµË´Ï´Ù.(Àý´ë ´©Àû·¹º§ÀÌ ¾Æ´Õ´Ï´Ù.) public void LogUseGuardianSP(string job, string skillname, int usesp, int level, int guardianlevel) job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" skillname : ½ºÅ³ À̸§(¹®ÀÚ) ex : "ÃÊ¿ù" usesp : »ç¿ëµÈ SP¾ç(Á¤¼ö) ex : 280 level : »ç¿ëÀÚ ·¹º§(Á¤¼ö) ex : 50 guardianlevel : »ç¿ëÀÚ ¼öÈ£·¹º§(Á¤¼ö) ex : 280 1.8 ÃÊ¿ù´øÀü ¹× Á¡·ÉÀü ¸ÅĪ ½ÇÆÐ 1.8.1 ÃÊ¿ù´øÀü ¸ÅĪ½ÇÆÐ - ÃÊ¿ù´øÀü °°ÀÌÇϱ⿡¼­ »ç¿ëÀÚ°¡ ÀÓÀÇ·Î ¹éÅ°¸¦ ´­·¯ °°ÀÌÇϱ⠴ë±âÈ­¸é¿¡¼­ ³ª°¡°Å³ª ÀÚµ¿À¸·Î ´ë±âÈ­¸é¿¡¼­ ³ª°¡´Â°ÍÀ» ¸ÅĪ ½ÇÆзΠÃøÁ¤ÇÕ´Ï´Ù - ÇØ´ç ÇàÀ§°¡ ÀϾ¶§ ¾Æ·¡ ÇÔ¼ö¸¦ Çѹø È£ÃâÇØÁÖ¼¼¿ä public void LogMatchFailedTrancendence(float lefttime) lefttime : ¸ÅĪ½Ãµµ ¸îÃʸ¸¿¡ ½ÇÆÐ ÇÏ¿´´ÂÁö(½Ç¼ö) ex : 15.5 1.8.2 Á¡·ÉÀü ¸ÅĪ½ÇÆÐ - Á¡·ÉÀü¿¡¼­ »ç¿ëÀÚ°¡ ÀÓÀÇ·Î ¹éÅ°¸¦ ´­·¯ °°ÀÌÇϱ⠴ë±âÈ­¸é¿¡¼­ ³ª°¡°Å³ª ÀÚµ¿À¸·Î ´ë±âÈ­¸é¿¡¼­ ³ª°¡´Â°ÍÀ» ¸ÅĪ ½ÇÆзΠÃøÁ¤ÇÕ´Ï´Ù - ÇØ´ç ÇàÀ§°¡ ÀϾ¶§ ¾Æ·¡ ÇÔ¼ö¸¦ Çѹø È£ÃâÇØÁÖ¼¼¿ä public void LogMatchFailedOccupation(float lefttime) lefttime : ¸ÅĪ½Ãµµ ¸îÃʸ¸¿¡ ½ÇÆÐ ÇÏ¿´´ÂÁö(½Ç¼ö) ex : 15.5 1.9 °áÅõÀå ½ÂÆÐ - ¼­¹ö¿¡¼­ ¸ÅĪ½ÃÄÑÁÖ´Â ´ëÀü»ó´ë¿¡ ´ëÇÑ ÀûÀý¼ºÀ» ÃøÁ¤ÇÕ´Ï´Ù. - ½Â¸®½Ã ¾Æ·¡ ÇÔ¼ö È£Ãâ public void LogPVPWin(float fighttime) - Æйè½Ã ¾Æ·¡ ÇÔ¼ö È£Ãâ public void LogPVPLose(float fighttime) fighttime : ´ëÀü ½Ã°£(½Ç¼ö) ex : 60.5 1.10 ¸®¼Ò½º ·Îµå, ´Ù¿î·Îµå, ¾÷µ¥ÀÌÆ® ±¸ºÐ - ÇöÇàÀº ¸®¼Ò½º ´Ù¿î·Îµå ¿Ï·á½Ã LogResourceLoaded()¸¦ È£ÃâÇϽóª - ¿ø·¡ Àǵµ´Â CDN¿¡¼­ ¸®¼Ò½º ´Ù¿î·Îµå½Ã LogResourceDownloaded()È£Ãâ - °ÔÀÓ ·Îµå°¡ ¿Ï·áµÇ¸é(ij¸¯ ¼±Åà ȭ¸é ¶ß¸é) LogResourceLoaded() È£Ãâ - °ÔÀÓ ¾÷µ¥ÀÌÆ®·Î ºÎºÐ ¸®¼Ò½º¸¸ ¹ÞÀ»½Ã LogResourceUpdate() È£ÃâÀ» ÇØÁÖ¼ÌÀ¸¸é ÇÕ´Ï´Ù. 1.11 ·é½ºÅæ »ç¿ë - »ç¿ëÀÚµéÀÌ ¾î´ÀºÎÀ§¿¡ ¾î¶² Á¾·ùÀÇ ·é½ºÅæÀ» »ç¿ëÇÏ´ÂÁö ÆľÇÇØ¾ß ÇÕ´Ï´Ù. - ¿É¼Ç º¯°æÀ¸·Î ÀÎÇÑ ·é½ºÅæ Â÷°¨Àº »ç¿ëÇÏÁö ¾Ê½À´Ï´Ù. - °¢ ºÎÀ§º°·Î ¾Æ·¡¿Í °°ÀÌ ÇÔ¼ö°¡ ÁغñµÇ¾î ÀÖ½À´Ï´Ù. ¹«±â : public void LogUseRuneOnWeapon(string runetype, int runegrade, string job) ¸Ó¸® : public void LogUseRuneOnHead(string runetype, int runegrade, string job) »óü : public void LogUseRuneOnBody(string runetype, int runegrade, string job) ¹ÙÁö : public void LogUseRuneOnPant(string runetype, int runegrade, string job) Àå°© : public void LogUseRuneOnHand(string runetype, int runegrade, string job) ºÎÃ÷ : public void LogUseRuneOnFoot(string runetype, int runegrade, string job) ÀÎÀÚ´Â ¾Æ·¡¿Í °°ÀÌ ³Ö¾îÁÖ½Ã¸é µË´Ï´Ù. runetype : ·é½ºÅæ Á¾·ù(¹®ÀÚ) ex : ¿ë¸Í, ¼öÈ£, ÁöÇý, Àç´É(Çѱ۷Π³ÖÀ¸¼Åµµ µË´Ï´Ù.) runegrade : ·é½ºÅæ µî±Þ(Á¤¼ö) ex : 1~7 (1 ÀÏ¹Ý ~ 7ºÒ¸ê) job : Ŭ·¡½º(¹®ÀÚ) ex "DemonHunter" 1.12 µî±Þº° ¾ÆÀÌÅÛ ¼ö±Þó - »ç¿ëÀÚµéÀÌ ¾ÆÀÌÅÛÀ» ¾îµð¿¡¼­ ¾ò´ÂÁö ÃßÀûÀÌ ÇÊ¿äÇÕ´Ï´Ù. - ÃÑ ´øÀü / ¿ìÆí(¼±¹°, ¾÷Àû, µîµî) / ÇÕ¼º / ½Â±Þ / »Ì±â ´øÀü : public void LogGetItemInDungeon(int itemgrade, bool nox) ¿ìÆí : public void LogGetItemInMail(int itemgrade, bool nox) ÇÕ¼º : public void LogGetItemInSynthesis(int itemgrade, bool nox) ½Â±Þ : public void LogGetItemInUP((int itemgrade, bool nox) »óÁ¡ : public void LogGetItemInShop(int itemgrade, bool nox) ÀÎÀÚ´Â ¾Æ·¡¿Í °°ÀÌ ³Ö¾îÁÖ½Ã¸é µË´Ï´Ù. itemgrade : ¾ÆÀÌÅÛ µî±Þ(Á¤¼ö) ex : 1~7 (1 ÀÏ¹Ý ~ 7ºÒ¸ê) nox : ³ì½º µî±ÞÀÎÁö(true, false) ex : true(³ì½º¸é true ¾Æ´Ï¸é false) 2.1 ³×À̹ö À§Á¬³ëÃâ - Ãß°¡ ÀÛ¾÷ ¾øÀÌ µ¿ºÀµÈ ¾Æ³¯¸®Æ½½º ¸Å´ÏÀú ÆÄÀÏÀ» »ç¿ëÇϽøé Ãʱ⿡ À§Á¬ÀÌ ³ª¿À°Ô µË´Ï´Ù. 2.2 ³×À̹ö Ä«Æä¿¡ °ÔÀÓ¾ÆÀ̵ð Àü´Þ - ¿î¿µÃø¸é¿¡¼­ °ÔÀÓ¾ÆÀ̵ð¿Í ³×À̹ö ¾ÆÀ̵ð ¸ÅĪÀÌ ¾ÈµÇ¼­ ºÒÆíÇÔÀÌ ÀÖ½À´Ï´Ù.(´ñ±Û À̹êÆ®µîµî.) - µû¶ó¼­ ¾Æ·¡ ÇÔ¼ö¸¦ °ÔÀÓ ½ÇÇà½Ã¸¶´Ù °ÔÀÓ¾ÆÀ̵𸦠³Ö°í È£ÃâÇØÁֽøé ÀÚµ¿À¸·Î ¸ÅĪµË´Ï´Ù. public void SetUserNickName(string name) name : À¯Àú¾ÆÀ̵ð(¹®ÀÚ) ex : "¿ë»ç"